
Today at Gen Con Indy 2008 I played Alhambra, a board game in which each player builds a kingdom by purchasing wall-making tiles. You earn points in various ways and at the end of the game the one with the most points wins. I was drawn to Alhambra because I lived very close to the real Alhambra in Granada, Spain for a few months. It was a beautiful location to play chess with friends.
This morning I was the only one at the table who had never played the game Alhambra. The other gamers were kind enough to fully explain the rules and strategies before we started. Overall, I had a nice time playing and socializing, but participating in this type of game reinforces my belief that abstract strategy games are more complete. I won and will advance to the semifinals, but the reason why I won was chance. It didn’t matter they were more experienced - I was luckier drawing cards. Alhambra isn’t all chance, but it had enough to help a first-timer beat five experienced players.
Abstract strategy games are more pure, and it is less common for a novice to beat an advanced player. Unless the more experienced player makes a mistake the other player can not hope for luck to come to the rescue.
In the end, board games like Alhambra
are fun, but don’t offer the same satisfaction as abstract strategy games. Victory isn’t as sweet when you know if your opponent had received your cards, they would have won - not you.
Kris Burm said is nicely during an interview with Mind Sports in 2000:
I think that many will agree that abstract games are the purest of all games: a board, pieces and a minimum of rules; no story, no dice, no money, nothing but sheer essence; all information is there, thus so are all the answers on all possible questions.
Yet, once you start playing a good abstract game, you are confronted with unlimited possibilities, a new cosmos that you must explore. A fairer and more interesting challenge simply doesn’t exist.
How else can you explain that a game like Go succeeds in keeping people playing for already 4000 years, if I’m not mistaken. Look at what happened with the world during these 4000 years, look at the evolution mankind made, and yet people still bend over that board, trying to sort out the same unlimited possibilities as 4000 years ago.
Isn’t that unbelievable? No other thing represents our heritage better than abstract games. I mean, we are aiming farther than Mars these days, yet we can still sit on a boulder and think about a move, just like people did way back.
So, for me playing an abstract game is the ultimate art, no question about it, for the simple reason that it is the ultimate activity that differs man from other living creatures. That and rolling a die, of course. But rolling a die is not an art, that’s “faith” - and that’s another story.